> [LOG]: Music, Music, and More! (it's music)
Pareidolia: Going Home » Devlog
> Transcribing log: DEV_11.13.22
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I'm going to try to have an update every Sunday. That sounds good to me.
Hope all is well, I have been neglecting the audio aspect of the project lately so I’ve been working hard and experimenting with new soundscapes, moods, and melodies. Here are a few of my favorites so far! Hope you enjoy! (Sorry for the spotty quality. I'm still new to mastering and I haven’t gotten to these yet but I still wanted to show them off because I like them wahoo.)
Thank you for your continued interest!
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> Printing #SOCIALS.array
//Instagram: instagram.com/pareidoliagame
//Twitter: twitter.com/pareidoliagame
//YouTube: youtube.com/@pareidoliagame
> Exiting.
Get Pareidolia: Going Home
Pareidolia: Going Home
You might be separated, but you are not alone...
Status | In development |
Author | James Harper |
Genre | Platformer, Adventure, Puzzle |
Tags | 2D, Atmospheric, Multiple Endings, Pixel Art, Singleplayer, Spooky, Story Rich |
Languages | English |
Accessibility | Subtitles, Configurable controls |
More posts
- > [LOG]: What's New? It's Been a WhileFeb 20, 2023
- > [UPDATE]: Patch 0.2.2.0 InformationFeb 06, 2023
- > [UPDATE]: Patch 0.2.1.0 is LiveJan 29, 2023
- > [UPDATE]: Public Alpha 2 Is Available!Jan 19, 2023
- > [LOG]: Good Lord It's Coming I Swear It.Jan 09, 2023
- > [LOG]: New Year, New Demo Next WeekJan 02, 2023
- > [LOG]: Core Showcase Elements Are Implemented!Dec 18, 2022
- > [LOG]: Spooky Man with Spooky HandsDec 12, 2022
- > [LOG]: Upgrading Pareidolia to the Latest GameMaker VersionDec 05, 2022
- > [LOG]: Accessibility in PareidoliaNov 28, 2022
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